package rpg.player;

import rpg.map.Item;

public class PlayerSlot {
	private String name;
	private Item item;

	// Creation
	public PlayerSlot(String name) {
		this.setName(name);
	}
	
	// Get & Set
	public String getName() {
		return name;
	}

	public void setName(String name) {
		this.name = name;
	}

	public Item getItem() {
		return item;
	}

	public void setItem(Item item) {
		this.item = item;
	}
}
